Latest work: ReMatching: Low-Resolution Representations for Scalable Shape Correspondence

European Conference on Computer Vision 2024

Research Works

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  • Non Academic

A Physically-inspired Approach to the Simulation of Plant Wilting

Computer Graphics / Numerical Simulations

Newton’s Fractals on Surfaces via Bicomplex Algebra

Computer Graphics / Procedural Assets

Procedural River Landscapes

Computer Graphics / Procedural Assets

OpenGL Fractals

Computer Graphics / GPU Computing

Any Order Laplace-Beltrami Operator

Geometry Processing / Computer Graphics

CBLAS-Like Strassen's Algorithm

Linear Algebra / Numerical Algorithms

OpenGL Shader Canvas

Computer Graphics / GPU Computing

S.C.O.T.T.Y. - Beam Me Up

Unity 3D / Tower Defense

Mega RoBoxe

Unity 3D / Fighting Game

My Resume

Education

November 2019 - September 2023

Ph.D. in Computer Science

Thesis title: Scalable geometry processing for computer graphics applications

Sapienza - University of Rome
January 2018 - July 2019

M.Sc. in Computer Science

Thesis title: Time-efficient function reconstruction via Laplacian eigenproducts

Sapienza - University of Rome
September 2014 - December 2017

B.Sc. in Computer Science

Thesis title: Modeling of biological pathways with systems of differential-algebraic equations

Sapienza - University of Rome

Experience

December 2023 - Present

Postdoctoral researcher

Research activity on computational and spectral geometry.

University of Milano-Bicocca
April 2023 - Present

Adjunct Professor

Undergrad courses on Computer Achitecture and Networking and Cybersecurity.

Pegaso University
August 2023 - November 2023

Postdoctoral researcher

Research activity on computational geometry, spectral geometry, and numerical linear algebra.

Sapienza - University of Rome
September 2022 - January 2023

Research intern

Research activity on simulation of natural phenomena in agricultural settings.

King Abdullah University of Science and Technology
March 2013 - Present

Teaching assistant

Undergrad course on Introduction to Algorithms.

Sapienza - University of Rome
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About Me

I obtained my Bachelor's (in 2017) and Master's (in 2019) degrees in Computer Science at Sapienza, where I also obtained my Ph.D. in Computer Graphics (in 2023). Since 2023, I'm enrolled at University of Milano-Bicocca as a postdoctoral researcher under the supervision of Prof. Simone Melzi.

My research interests span from Computer Graphics and Geometry Processing to Numerical Simulation and Numerical Linear Algebra.

I'm a videogame enthusiast and passionate about tabletop games. I love miniature painting and chess, but I really am a beginner in both.

I am into history and science fiction and am very interested in computers and electronics in general.

Full CV One-Page CV

Personal Top Videogames

Most Preferred Books

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The Silmarillion

J.R.R. Tolkien
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The Foundation Saga

Isaac Asimov
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The Grail Quest

Bernard Cornwell

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Math Has a Fatal Flaw

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In 20th century the foundations of math have been rediscovered and rewritten. This video is an excellent summary of the journey that begins with set theory and ends (?) with computer science.

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